Get ahead of Year 7 maths before you arrive.
See the gamesNo sign-up. No cost. Works on any device.
(OP = Overpowered. Your child will explain.)
Numbers below zero — Year 7 starts here
From ‘I think of a number’ to actual algebra
Plug values in, get answers out
Place value, ordering, and getting precise
The one topic that never goes away
The foundation everything else is built on
Built for students making the jump from Year 6 to Year 7.
Place, order and calculate with numbers below zero.
NewReverse the steps to find the mystery number — the start of algebra.
NewSubstitute values into formulae and calculate the result.
NewOrder decimals, round to decimal places, and spot place-value traps.
NewPlot and read coordinates in all four quadrants — positive and negative.
NewFrom apples to algebra — collect like terms and simplify expressions.
NewThe 0 to 1 scale, simple calculations, and busting probability myths.
NewTranslate, reflect and rotate shapes on a coordinate grid.
NewParallelograms, trapezia and prisms — the new formulae Year 7 introduces.
NewAngles on lines, at a point, and your first look at parallel lines.
Fan favouriteSpot equivalent fractions under time pressure.
Fan favouriteWhich number has more factors? Tap fast, think faster.
Fan favouriteBuild numbers from their prime factors before time runs out.
Fan favouriteFlip the card — estimate the percentage shaded.
Fan favouriteEstimate answers to earn birdies. Accuracy is everything.
Fan favouriteThe biggest predictor of a student struggling in Year 7 maths isn't which primary school they attended — it's a small number of specific gaps arriving from Year 6.
These games target exactly those gaps: negative numbers, algebraic thinking, formula substitution, and decimal fluency. Every game is free, requires no sign-up, and is safe for school networks.
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