MaffsGames is built by Jon, a qualified maths teacher who spent years in secondary education teaching GCSE and Core Maths before moving into further and higher education.
That move was an eye-opener. Secondary teaching has Corbett Maths, Hegarty, DrFrost, and a whole ecosystem of quality resources built by educators who understand the classroom. Further education and Level 4 apprenticeships? There was almost nothing. Not behind a paywall, not buried in adverts — genuinely nothing. Jon couldn't find a single free, curriculum-aligned resource for his students.
So he turned to AI to start building his own. What began as practical teaching tools for engineering apprentices — things like interactive demonstrations of gyroscopic precession — quickly grew into something bigger. The maths games came next: quick-fire practice that students could use on their phones as lesson starters or independent revision. After conversations with A-Level colleagues, the scope expanded. If the games were good enough for apprentices, they were good enough for GCSE and A-Level students too.
Every game is curriculum-aligned, maps to AQA, Edexcel, or BTEC specifications, and contains enough questions to support a lesson — not just a five-minute warm-up. Every game is free, works on school networks, and collects zero student data.
MaffsGames is actively developed and we genuinely want to hear from teachers. Found a wrong answer? Want a game for a topic we don't cover? Got an idea for a feature? We read every submission and use your feedback to decide what to build next.
Send FeedbackMaffsGames is a one-person project and will always be free. If you've found it useful and want to support its development, you can buy me a coffee.
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